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Table of Collisions and SlamsEdit

Table of HP vs Velocity, useful for collisions in general, and slam damage. Damage assumes collision with a reasonable hardness surface aka another character. Damage is generally crushing - however bullet-shaped, sharp, or spiked objects do half damage but piercing, cutting, or impaling.

Hard immovable objects use twice the HP of the mobile object to calculate damage. "Soft" immovable objects, such as loam, leaf litter, and water, do the listed damage. "Squishy" or elastic objects such as airbags, trampolines, nets, etc give extra DR vs collisions to the mobile object.

  1 y/s 2 y/s 3 y/s 4 y/s 5 y/s 6 y/s 7 y/s 8 y/s 9 y/s 10 y/s 11 y/s 12 y/s 13 y/s 14 y/s 15 y/s 16 y/s 17 y/s 18 y/s 19 y/s 20 y/s
1 hp1d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-3
2 hp1d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-21d-21d-21d-21d-21d-21d-21d-2
3 hp1d-31d-31d-31d-31d-31d-31d-31d-31d-21d-21d-21d-21d-21d-21d-21d-21d-11d-11d-11d-1
4 hp1d-31d-31d-31d-31d-31d-31d-21d-21d-21d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d-1
5 hp1d-31d-31d-31d-31d-21d-21d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d-11d-11d-11d
6 hp1d-31d-31d-31d-31d-21d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d-11d1d1d1d
7 hp1d-31d-31d-31d-21d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d1d1d1d1d1d
8 hp1d-31d-31d-31d-21d-21d-21d-11d-11d-11d-11d-11d-11d1d1d1d1d1d2d2d
9 hp1d-31d-31d-21d-21d-21d-11d-11d-11d-11d-11d-11d1d1d1d1d2d2d2d2d
10 hp1d-31d-31d-21d-21d-11d-11d-11d-11d-11d1d1d1d1d2d2d2d2d2d2d
11 hp1d-31d-31d-21d-21d-11d-11d-11d-11d-11d1d1d1d2d2d2d2d2d2d2d
12 hp1d-31d-31d-21d-21d-11d-11d-11d-11d1d1d1d2d2d2d2d2d2d2d2d
13 hp1d-31d-21d-21d-11d-11d-11d-11d1d1d1d2d2d2d2d2d2d2d2d3d
14 hp1d-31d-21d-21d-11d-11d-11d-11d1d1d2d2d2d2d2d2d2d3d3d3d
15 hp1d-31d-21d-21d-11d-11d-11d1d1d2d2d2d2d2d2d2d3d3d3d3d
16 hp1d-31d-21d-21d-11d-11d-11d1d1d2d2d2d2d2d2d3d3d3d3d3d
17 hp1d-31d-21d-11d-11d-11d1d1d2d2d2d2d2d2d3d3d3d3d3d3d
18 hp1d-31d-21d-11d-11d-11d1d1d2d2d2d2d2d3d3d3d3d3d3d4d
19 hp1d-31d-21d-11d-11d-11d1d2d2d2d2d2d2d3d3d3d3d3d4d4d
20 hp1d-31d-21d-11d-11d1d1d2d2d2d2d2d3d3d3d3d3d4d4d4d
21 hp1d-31d-21d-11d-11d1d1d2d2d2d2d3d3d3d3d3d4d4d4d4d
22 hp1d-31d-21d-11d-11d1d2d2d2d2d2d3d3d3d3d4d4d4d4d4d
23 hp1d-31d-21d-11d-11d1d2d2d2d2d3d3d3d3d3d4d4d4d4d5d
24 hp1d-31d-21d-11d-11d1d2d2d2d2d3d3d3d3d4d4d4d4d5d5d
25 hp1d-21d-11d-11d1d2d2d2d2d3d3d3d3d4d4d4d4d5d5d5d
26 hp1d-21d-11d-11d1d2d2d2d2d3d3d3d3d4d4d4d4d5d5d5d
27 hp1d-21d-11d-11d1d2d2d2d2d3d3d3d4d4d4d4d5d5d5d5d
28 hp1d-21d-11d-11d1d2d2d2d3d3d3d3d4d4d4d4d5d5d5d6d
29 hp1d-21d-11d-11d1d2d2d2d3d3d3d3d4d4d4d5d5d5d6d6d
30 hp1d-21d-11d-11d2d2d2d2d3d3d3d4d4d4d5d5d5d5d6d6d
31 hp1d-21d-11d-11d2d2d2d2d3d3d3d4d4d4d5d5d5d6d6d6d
32 hp1d-21d-11d-11d2d2d2d3d3d3d4d4d4d4d5d5d5d6d6d6d
33 hp1d-21d-11d-11d2d2d2d3d3d3d4d4d4d5d5d5d6d6d6d7d
34 hp1d-21d-11d1d2d2d2d3d3d3d4d4d4d5d5d5d6d6d6d7d
35 hp1d-21d-11d1d2d2d2d3d3d4d4d4d5d5d5d6d6d6d7d7d
36 hp1d-21d-11d1d2d2d3d3d3d4d4d4d5d5d5d6d6d6d7d7d
37 hp1d-21d-11d1d2d2d3d3d3d4d4d4d5d5d6d6d6d7d7d7d
38 hp1d-21d-11d2d2d2d3d3d3d4d4d5d5d5d6d6d6d7d7d8d
39 hp1d-21d-11d2d2d2d3d3d4d4d4d5d5d5d6d6d7d7d7d8d
40 hp1d-21d-11d2d2d2d3d3d4d4d4d5d5d6d6d6d7d7d8d8d

Falling DamageEdit

A table cross referencing height of fall and hitpoints. For heights above 21 yards, consult Basic Set page 431.

  1 yd 2 yd 3 yd 4 yd 5 yd 6 yd 7 yd 8 yd 9 yd 10 yd 11-12 yd 13-14 yd 15 yd 16-17 yd 18-19 yd 20-21 yd
1 hp1d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-31d-3
2 hp1d-31d-31d-31d-31d-31d-31d-31d-21d-21d-21d-21d-21d-21d-21d-21d-2
3 hp1d-31d-31d-31d-21d-21d-21d-21d-21d-21d-21d-21d-11d-11d-11d-11d-1
4 hp1d-31d-21d-21d-21d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d-11d-1
5 hp1d-21d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d-11d-11d-11d1d
6 hp1d-21d-21d-21d-11d-11d-11d-11d-11d-11d-11d-11d1d1d1d1d
7 hp1d-21d-21d-11d-11d-11d-11d-11d-11d-11d1d1d1d1d1d1d
8 hp1d-21d-11d-11d-11d-11d-11d-11d1d1d1d1d1d2d2d2d
9 hp1d-21d-11d-11d-11d-11d-11d1d1d1d1d2d2d2d2d2d
10 hp1d-11d-11d-11d-11d1d1d1d1d2d2d2d2d2d2d2d
11 hp1d-11d-11d-11d-11d1d1d1d2d2d2d2d2d2d2d2d
12 hp1d-11d-11d-11d1d1d1d2d2d2d2d2d2d2d2d3d
13 hp1d-11d-11d1d1d1d2d2d2d2d2d2d2d2d3d3d
14 hp1d-11d-11d1d1d2d2d2d2d2d2d2d3d3d3d3d
15 hp1d-11d1d1d2d2d2d2d2d2d2d3d3d3d3d3d
16 hp1d-11d1d1d2d2d2d2d2d2d3d3d3d3d3d3d
17 hp1d-11d1d2d2d2d2d2d2d3d3d3d3d3d3d4d
18 hp1d-11d1d2d2d2d2d2d3d3d3d3d3d3d4d4d
19 hp1d-11d2d2d2d2d2d2d3d3d3d3d3d4d4d4d
20 hp1d1d2d2d2d2d2d3d3d3d3d3d4d4d4d4d
21 hp1d1d2d2d2d2d3d3d3d3d3d4d4d4d4d4d
22 hp1d2d2d2d2d2d3d3d3d3d4d4d4d4d4d5d
23 hp1d2d2d2d2d3d3d3d3d3d4d4d4d4d5d5d
24 hp1d2d2d2d2d3d3d3d3d4d4d4d4d5d5d5d
25 hp1d2d2d2d3d3d3d3d4d4d4d4d5d5d5d5d
26 hp1d2d2d2d3d3d3d3d4d4d4d4d5d5d5d5d
27 hp1d2d2d2d3d3d3d4d4d4d4d5d5d5d5d6d
28 hp1d2d2d3d3d3d3d4d4d4d4d5d5d5d6d6d
29 hp1d2d2d3d3d3d3d4d4d4d5d5d5d6d6d6d
30 hp2d2d2d3d3d3d4d4d4d5d5d5d5d6d6d6d
31 hp2d2d2d3d3d3d4d4d4d5d5d5d6d6d6d7d
32 hp2d2d3d3d3d4d4d4d4d5d5d5d6d6d6d7d
33 hp2d2d3d3d3d4d4d4d5d5d5d6d6d6d7d7d
34 hp2d2d3d3d3d4d4d4d5d5d5d6d6d6d7d7d
35 hp2d2d3d3d4d4d4d5d5d5d6d6d6d7d7d7d
36 hp2d3d3d3d4d4d4d5d5d5d6d6d6d7d7d8d
37 hp2d3d3d3d4d4d4d5d5d6d6d6d7d7d7d8d
38 hp2d3d3d3d4d4d5d5d5d6d6d6d7d7d8d8d
39 hp2d3d3d4d4d4d5d5d5d6d6d7d7d7d8d8d
40 hp2d3d3d4d4d4d5d5d6d6d6d7d7d8d8d8d