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Age 22 years
Height 6' 3"
Weight 220 lbs.
Ethnicity Mixed
Mutant No
Eyes Brown
Skin Deep tan
Hair Black (shaved)
Citizenship None

Wash's grandparents were victims of a toxic meme that idolized primitive lifestyles - a natural outgrowth of the "paleo diet" meme of the mid-2010s. In the aftermath of the Days of Fire and Fog, victims banded together in small tribal groups that rejected both large societies and the use of advanced technology, living as nomadic hunter-gatherers. Most of these tribes didn't survive long. Wash's tribe was an exception, and spent most of its time traveling along Cape Cod, but one exceptionally bad winter drove them inland towards the Carolignia Kingdom and all but a few were captured and given work as serfs. Wash was one of those who escaped, and he went north to Boston and Diamond City, spending the next several years making a living as a hunter (and trading surplus food in Diamond City) and spending his spare time harassing Carolignian patrols; he's been enough of a pest that there's a bounty on his head.

Wash cuts a fairly imposing physical figure - he's tall and made out of lean, well-defined muscle, with his left arm, left cheek, and half of his chest and back covered in tattoos. He gets very nervous in large crowds, however, and has a lot of trouble speaking at the best of times - both legacies of the tribalist meme that affected his ancestors; as a result he tends to avoid heavily-populated areas, and rarely says more than he has to.

Attributes [125]


ST 14 [20]
DX 12 [40]
IQ 11 [15]
HT 12 [20]

Hit Points 14
Will 10
Perception 13 [30]
Fatigue Points 12

Basic Lift 39
Damage 1d/1d+2

Basic Speed 6
Basic Move 6

Ground Move 6
Water Move 1

Advantages [112]


Absolute Direction [5]
Danger Sense [15]
Fit [5]
Less Sleep 4 [8]
Luck (Extraordinary) [30]
Night Vision 9 [9]
Outdoorsman 2 [10]
Rapid Healing [5]
Resistant (Occasional; Disease; +3, *1/3) [3]
Serendipity 1 [15]
Stalker 3 [15]
Trading Character Points for Money ($1000) [2]

Perks [2]


Deep Sleeper [1]
Fast-Draw Training [1]

Disadvantages [-45]


Enemy (medium-sized group, some formidable or super-human; Carolignia Kingdoms; 6 or less, *1/2; Hunter, *1) [-15]
Phobia (Demophobia: Crowds; 12 or less, *1) [-15]
Shyness (Mild) [-5]
Stuttering [-10]

Quirks [-5]


Distinctive Feature (Tribal Tattoos) [-1]
Doesn't like to let anyone starve [-1]
Hates Slavers [-1]
Incompetence (Riding) [-1]
Prefers low-tech weaponry [-1]

Skills [61]


Acrobatics DX/H - DX+0 12 [4]
Area Knowledge (Atlantic Coast) IQ/E - IQ+1 12 [2]
Area Knowledge (Boston Ruins) IQ/E - IQ 11 [1]
Area Knowledge (The Carolignias) IQ/E - IQ+1 12 [2]
Armoury (Missile Weapons) IQ/A - IQ+0 11 [2]
Axe/Mace DX/A - DX+0 12 [2]
Bow DX/A - DX+4 16 [16]
Brawling DX/E - DX+0 12 [1]
Camouflage IQ/E - IQ+6 17 [1]
Cartography IQ/A - IQ+0 11 [2]
Climbing DX/A - DX-1 11 [1]
First Aid (Human) IQ/E - IQ+0 11 [1]
Hiking HT/A - HT+3 15 [2]
Knife DX/E - DX+0 12 [1]
Naturalist (Earth) IQ/H - IQ+1 12 [2]
Navigation (Land) IQ/A - IQ+8 19 [2]
Scrounging Per/E - Per+0 13 [1]
Pole Weapons DX/H - DX+0 12 [4]
Stealth DX/A - DX+3 15 [2]
Survival (Desert) Per/A - Per+0 13 [0]
Survival (Island/Beach) Per/A - Per+1 14 [1]
Survival (Plains) Per/A - Per+3 16 [4]
Survival (Radioactive Wasteland) Per/A - Per+1 14 [1]
Survival (Swampland) Per/A - Per+0 13 [0]
Survival (Woodlands) Per/A - Per+0 13 [0]
Swimming HT/E - HT+0 12 [1]
Tracking Per/A - Per+4 17 [1]
Traps IQ/A - IQ+0 11 [2]
Weather Sense IQ/A - IQ+1 12 [1]
Wrestling DX/A - DX+0 12 [2]

Points Summary


Attributes/Secondary Characteristics [125]
Advantages/Perks/TL/Languages/Cultural Familiarities [124]
Disadvantages/Quirks [-50]
Skills/Techniques/Spells [66]
Unspent [7]
= Total [272]

Melee Attacks


Brawling

  Punch; Dam:1d-1 cr; Reach:C; Skill:"SK:Brawling"; Level:12; Parry:9; LC:
  Bite; Dam:1d-1 cr; Reach:C; Skill:"SK:Brawling"; Level:12; Parry:No; LC:
  Kick; Dam:1d cr; Reach:C,1; Skill:"SK:Brawling"-2; Level:10; Parry:No; LC:

Hatchet

  Dam:1d+2 cut; Reach:1; Skill:"SK:Axe/Mace"; Level:12; Parry:9; ST:8; LC:4; Notes:[1]

Large Knife

  Swing; Dam:1d cut; Reach:C, 1; Skill:"SK:Knife"; Level:12; Parry:8; ST:6; LC:4
  Thrust; Dam:1d imp; Reach:C; Skill:"SK:Knife"; Level:12; Parry:8; ST:6; LC:4; Notes:[1]

Quarterstaff (W/Spearhead)

  Staff Swing; Dam:1d+4 cr; Reach:1, 2; Skill:"SK:Staff"; Level:12; Parry:11; ST:8†; LC:4
  Staff Thrust; Dam:1d+2 cr; Reach:1, 2; Skill:"SK:Staff"; Level:12; Parry:11; ST:8†; LC:4
  Spear; Dam:1d+3 imp; Reach:1, 2; Skill:"SK:Spear"; Level:12; Parry:11; ST:8†; LC:4

Ranged Attacks


Accurized Longbow (ST 14)

  Dam:1d+2 imp; Acc:4; Range:210 / 280; RoF:1; Shots:1(2); Level:16; ST:11†; ST:-; LC:4; Notes:[3]

Equipment [$1,994.20]


Backpack, Small; Qty:1; Wgt:39; $500.00

Charcoal-Filter Canteen; Qty:1; Wgt:5; $52.00
Water, Pint; Qty:2; Wgt:2; $2.00
Duct Tape, 60yd; Qty:1; Wgt:2; $4.00
First Aid Kit (7 uses remaining); Qty:1; Wgt:3; $25.00
Grooming Kit; Qty:1; Wgt:0.5; $50.00
Rations; Qty:12; Wgt:6; $24.00
Scribe's Kit; Qty:1; Wgt:2; $50.00
Sleeping Fur; Qty:1; Wgt:8; $50.00
Steel Piton; Qty:10; Wgt:2.5; $10.00
Synthetic Cord; Qty:1; Wgt:1; $120.00
Tent, 1-Man; Qty:1; Wgt:5; $50.00
Towel; Qty:1; Wgt:1; $5.00

Clothing; Qty:1; Wgt:2; $0.00
Ghillie Suit; Qty:1; Wgt:18;$1,000.00
Hip Quiver; Qty:1; Wgt:2.1; $37.00

Arrow (Barbed Head); Qty:11; Wgt:1.1; $22.00

Load-Bearing Vest; Qty:1; Wgt:10.95; $466.00

Arrowhead; Qty:6; Wgt:0.3; $6.00
Chemlight; Qty:4; Wgt:0.4; $64.00
Chewing Gum (16 pieces, Mint); Qty:1; Wgt:0; $16.00
Cigarette Lighter; Qty:1; Wgt:0; $40.00
Hatchet; Qty:1; Wgt:2; $40.00
Large Knife; Qty:1; Wgt:1; $40.00
Map (Boston Commonwealth); Qty:1; Wgt:0.1; $15.00
Multi-Tool; Qty:1; Wgt:0.5; $100.00
Personal Basics; Qty:1; Wgt:1; $5.00
Water Purification Tablets; Qty:1; Wgt:0; $20.00

Longbow (ST 14); Qty:1; Wgt:3; $208.00

Bowstring Silencer; Qty:1; Wgt:0; $8.00
Accurizing Accessories; Qty:1; Wgt:0; $100.00

Nice Boots (Feet); Qty:1; Wgt:2.016; $144.00
Quarterstaff (W/Spearhead); Qty:1; Wgt:4.5; $40.00
Shoulder Quiver; Qty:1; Wgt:1.6; $32.00

Arrow (Cutting Head); Qty:121; Wgt:1.2; $24.00

Steel Plate Harness (Torso, Arms, Legs); Qty:1; Wgt:11.775; $547.20
Rations (Radioactive Rat-Dog Jerky); Qty:160; Wgt:80;$80.00