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Location Penalty Restrictions Effects
Skull -7 -5 from behind 2 DR; if not tox: x4 inj; if not tox: major wound -10 stun/knockdown; bleed at 30 seconds not 1 minute
Face -5 -7 from behind Cor x1.5 inj; Major wound -5 stun/knockdown
Eye -9 -10 in helmet; imp, pi-, pi, pi+, pi++, bu (tb) only cripple over 1/10 hp; otherwise skull hit w/no DR. Tox has no spec. effect beyond cripple; bleed at 30 seconds not 1 minute
Ear -7 cutting or treat as face Miss by 1 hit chest; cripple over 1/4 HP, no -5 to stun/knockdown, major wound only on sever; lost ear causes Appearance penalties.
Nose -7 front only Miss by 1 hit chest; cripple over 1/4 HP and causes No Sense of Smell/Taste (non-cutting) or Appearance loss (cutting, x2 crippling threshold), non-cutting major wound -5 to stun/knockdown
Jaw -6 front only Miss by 1 hit chest; as per face, but crushing is -6 to stun/knockdown
Neck -5 Miss by 1 hit chest; Cr, corr: x1.5 inj; cut x2 inj; bleed at 30 seconds not 1 minute; -2 bleed penalty
Neck Vein/Artery -8 cu, imp, pi-, pi, pi+, pi++, bu (tb) only Miss by 1 hit neck; Cr, corr: x2 inj; cut x2.5 inj
Arm -2 -4 with shield pi+, pi++, imp: x1 inj; cripple over 1/2 HP
Hand -4 -8 with shield pi+, pi++, imp: x1 inj; cripple over 1/3 HP
Chest 0 Default. Crushing, impaling, or piercing attacks, roll on sub table; injury can’t exceed 2xHP (1xHP if using bleeding); any excess is lost
Spine -8 behind only, cr, cut, pi-, pi, pi+, pi++, bu (tb) only Miss by 1 hit chest; 3 DR; as per chest but enough injury for shock penalty (even with HPT) gives stun/knockdown, -5 if a major wound. Cripple over 1xHP
Vitals (Heart) -5 Imp; pi-, pi, pi+, pi++; bu (tb) only Imp, pi-, pi, pi+, pi++: x3 inj; bu (tb) x2 inj (as vitals); bleed at 30 seconds not 1 minute; -4 bleed penalty
Abdomen -1 Crushing, impaling, or piercing attacks, roll on sub table.; Injury can’t exceed 2xHP (1xHP if using bleeding); any excess is lost
Vitals -3 Imp; pi-, pi, pi+, pi++; bu (tb) only Imp, pi-, pi, pi+, pi++: x3 inj; bu (tb) x2 inj; bleed at 30 seconds not 1 minute; -4 bleed penalty
Digestive Tract -3 As abdomen; on major wound HT-3 to avoid special infection (p.444)
Pelvis -2 As abdomen; on major wound fall down, cannot stand, Lame (Missing Legs) until healed
Groin -3 double shock; major wound -5 stun/knockdown
Leg -2 pi+, pi++, imp: x1 inj; cripple over 1/2 HP
Foot -4 pi+, pi++, imp: x1 inj; cripple over 1/3 HP
Limb Vein/Artery -5 cu, imp, pi-, pi, pi+, pi++, bu (tb) only Miss by 1 hit limb; Cr, corr: x2 inj; cut x2.5 inj; no cripple, no inj limit
Limb Joint -5 cr, cut, pi-, pi, pi+, pi++, bu (tb) only Miss by 1 hit limb; as per limb but cripple over 1/3 HP; dismember as per limb, not per joint; recover from cripple at -2
Extremity Joint -7 cr, cut, pi-, pi, pi+, pi++, bu (tb) only Miss by 1 hit extremity; as per extremity but cripple over 1/4 HP; dismember as per extremity, not per joint; recover from cripple at -2
Weapon Reach C -5 see weapon breakage p.401
Weapon Reach 1 -4 see weapon breakage p.401
Weapon Reach 2 -3 see weapon breakage p.401

This information is compiled from the GURPS Basic Set, GURPS Martial Arts, GURPS Horror and GURPS Low Tech. These sources are all copyright by Steve Jackson Games and is compiled here for ease of reference while playing GURPS.

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