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Name: Elessar Séregon (315 points)

Race: High-Elf

6'1" 130 lbs; 253 years old; A Long-Faced, Silver-Haired, Elf with Golded Eyes

Attributes [115]

ST 9 (ST includes -1 from 'High-Elf ST Penalty')

DX 11 [20

IQ 15 [80] (IQ includes +1 from 'High-Elf IQ Bonus')

HT 11 [10]

HP 9; Will 15; Per 16 [5]; FP 11

Basic Lift 16; Damage 1d-2/1d-1; Basic Speed 5 [-10]; Basic Move 6 [5]; Ground Move 6; Water Move 1

Social Background

TL: 3 [0]

Cultural Familiarities: North (Native) [0]; South [1]; Under [1].

Languages: Sylvan (Native) [0]; Thassalonian (None/Literate) [2]; Varisian (Native) [6].

Advantages [142]

Appearance (Attractive) [3*]; Clerical Investment (Calistria) [5]; Eidetic Memory [5]; Energy Reserve 1 (Holy); High-Elf IQ Bonus (1) [20*]; Higher Purpose (Seek Knowledge) [5]; Intuition [15]; Magery 0 [5*]; Modular Abilities (Book-Learned Wisdom) (Slot 1 (+6); Slot 2 (+2); Slot 3 (+1)) [33];Musical Ability (1) [5*]; Power Investiture (Messenger/Rogue) (4) [40];Voice [10*]; Wild Talent (1) (No Advantage Requirement) [30]

* = item is owned by another (High-Elf), point value is included in the other item.

Perks [1]

Elven Gear [1*]; Speed Reading [1]

* = item is owned by another (High-Elf), point value is included in the other item.

Disadvantages [-19]

Code of Honor (Forest Guardian) [-10*]; Curious (9 or less) [-7]; High-Elf ST Penalty (-1) [-10*]; Oblivious [-5]; Odious Personal Habit (Arrogant) (-1) [-5]; Sense of Duty (Shalelu) (Individual) [-2]; Vow (Vegetarian) (Minor) [-5*]

* = item is owned by another, point value is included in the other item.

Quirks [-5];Broad-Minded [-1]; Distractible [-1]; Effete Sybarite [-1]; Thrill-Seeking [-1]; Vindictive [-1]

Packages [0]

High-Elf [19]

Skills [48]

Alchemy/TL3 IQ/VH - IQ-3 12 [1]; Carousing HT/E - HT+0 11 [1]; Cleric! IQ/WC - IQ-2 13 [6]; Climbing DX/A - DX-1 10 [1]; Cloak DX/A - DX+1 12 [4]; Connoisseur (Wine) IQ/A - IQ-1 14 [1]; Crossbow DX/E - DX+2 13 [4]; Hiking HT/A - HT-1 10 [1]; Naturalist (Golarion) IQ/H - IQ-2 13 [1]; Observation Per/A - Per-1 15 [1] Poisons/TL3 IQ/H - IQ-2 13 [1]; Psychology (Elves) IQ/H - IQ-2 13 [1]; Savoir-Faire (High Society) IQ/E - IQ-1 14 [1] includes: -1 from 'Oblivious'; Scholar! IQ/WC - IQ-1 14 [12]; Scrounging Per/E - Per+0 16 [1]; Search Per/A - Per-1 15 [1]; Stealth DX/A - DX+0 11 [1]; Traps/TL3 IQ/A - IQ-1 14 [1];Whip (Whip) DX/A - DX+2 13 [8]

Spells [8] Armor (Messenger/Rogue) IQ/H - IQ+0 17 [1]; Great Haste IQ/VH- IQ-1 16 [1]; Haste (Messenger/Rogue) IQ/H - IQ+0 17 [1]; Light (Messenger/Rogue) IQ/H - IQ+0 17 [1]; Lighten Burden (Messenger/Rogue) IQ/H- IQ+0 17 [1]; Mage-Stealth (Messenger/Rogue) IQ/H - IQ+0 17 [1]; Minor Healing (Messenger/Rogue) IQ/H - IQ+0 17 [1]; Quick March (Messenger/Rogue) IQ/H - IQ+0 17 [1]; Recover Energy (Messenger/Rogue) IQ/H - IQ+0 15 [1]; Seeker (Messenger/Rogue) IQ/H - IQ+0 15 [1]

Stats [115] Ads [142] Disads [-19] Quirks [-5] Skills [48] Spells [8] = Total [290]

Hand Weapons

1 Whip (3-yard) LC:4 $60 Wgt:6

Dam:1d-3 (0.5) cr Reach:1-3* Parry:10U ST:8 Skill:SK:Whip, ST:13 Notes:[12]

Ranged Weapons

1 Light Cloak LC:4 Dam:spec. Acc:1 Range:2

RoF:1 Shots:T(1) ST:5 Bulk:-4 Rcl:- $20 Wgt:2 Notes:[4]

1 Repeating Pistol Crossbow (ST 6) LC:2 Dam:1d-4 imp Acc:1 Range:45 / 90

RoF:1 Shots:6 ST:8 Bulk:-4 Rcl: $400 Wgt:5

Armor & Possessions

1 Average Map (Varisa) $50 Wgt:.1 Location: Backpack; 1 Backpack, Frame $100 Wgt:10 Location: Torso; 1 Blanket $20 Wgt:4 Location: Backpack; 1 Boots, Light Leather $50 Wgt:1.5 Location:Feet ; 1 Canteen $10 Wgt:3 Location: Backpack; 1 Cloth, Padded (Arms, Torso) $75 Wgt:9 Location:Arms, Torso; 1 Copper Farthing $1 Wgt:.016 Location: Backpack 10 Crossbow Bolt $20 Wgt:.6 Location: Quiver; 10 Crossbow Bolt (AP) $20 Wgt:.6 Location: Quiver; 12 Fine Ration $180 Wgt:6 Location: Backpack; 1 Healer's Kit $200 Wgt:10 Location: Backpack; 1 Hip Quiver $15 Wgt:1 Location:Hip 1 Holy Symbol $50 Wgt:1 Location: Backpack 1 Ordinary Clothes $0 Wgt:2 Location: All; 1 Paper, 20 sheets $20 Wgt:1 Location: Backpack 1 Personal Basics $5 Wgt:1 Location: Backpack; Primer (Fast-Talk) $25 Wgt:3 Location: Backpack; 1 Primer (Merchant) $25 Wgt:3 Location: Backpack 1 Primer (Riding (Equines)) $25 Wgt:3 Location: Backpack; 1 Rope, 3/8 (per 10 yards) $5 Wgt:1.5 Location: Backpack; 1 Rubbing Wax $12 Wgt:1 Location: Backpack; 1 Scribe's Kit $50 Wgt:2 Location: Backpack; 3 Silver Penny $12 Wgt:.012 Location: Backpack; 1 Textbook (Diplomacy) $50 Wgt:6 Location: Backpack; 1 Textbook (Fire Basics) $200 Wgt:6 Location: Backpack; 1 Thesis (Book of Joy) $1800 Wgt:24 Location: Backpack

Notes on Books:

Fire Basics is a Grimorie with 1 point each in Ignite Fire and Create Fire; The Book of Joy is a Very Fine Thesis with 4 points in Theology (Callistria) and is a fully charged 11 point Power Item.


Backstory:

Born to the aristocracy (such as it is) of the Mierani Forest, Elessar has been variously a thief, a prince, a dissipated wastrel, a priest, a fearless adventurer and a renowned scholar. Most recently he has returned to Crying Leaf from decades of study at the Mordant Spire, with the notion that he’d settle down into life of a simple village priest.

A century ago he tutored a young Shalelu Andosana, who recently visited him in Crying Leaf, and convinced him to join her current quest.